Life at AdobeIn April 2006, I joined the Adobe Flash Authoring team as a software engineer, specializing in ActionScript and JSFL. I've always enjoyed creating tools for the Flash community. Now I have the privilege of expanding the Flash tool itself, together with a team of extremely talented people.
When your colleagues can add C++ and JSFL features for you on demand, and they say, "here, enjoy your new build of Flash"--now you're playing with power! At one point last year I said to my manager, "You know, I could really use some XML parsing in JSFL." Jethro says, "Sure, I'll look into that." Next thing I know, he's dropping in E4X himself. "Thanks, boss."
Areas of Interest
- In Flash CS3, Copy and Paste Motion and Copy Motion as ActionScript 3.0 were my main responsibilities. These features are fairly simple to use in their core use cases. But there are lot of subtleties once you dig a little deeper, which I'd like to explore.
- I've been working a lot with JSFL, XML, E4X and, of course, AS3.
- Tweening, easing and the Timeline are never boring.
- I majored in philosophy, so the occasional "analog moment" may sneak in. =)